mfxWobble
OS :
Version :1.4
Size :1.61Mb
Updated :Oct 7,2019
Developer :Audeonic Apps
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Here are three topics that gamers often discuss online, turned into questions for you: 1. What do you think about the new game modes introduced in the latest update of MFX Wobble? 2. How do you balance your in-game resources and upgrades to achieve optimal performance in MFX Wobble? 3. What features do you think MFX Wobble is missing to compete with other popular mobile games in the same genre?
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Pros and Cons from users' feedback
Based on the user reviews on the Apple App Store, here are 3 pros and 3 cons of the MFX Wobble app: Pros: * Users praise its user-friendly interface, making it easy to use and navigate. * Many appreciate the app's ability to create high-quality, stabilized videos. * Some appreciate the app's speed and efficiency, allowing them to edit and share quickly. Cons: * Several users reported experiencing lag and freezing issues while using the app. * Some users were disappointed with the app's limited features and functionality. * A few users noted that the app's exporting and sharing options are somewhat limited.
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Description
* AUTO PITCH BENDER * (AUv3 or CoreMIDI Effect) mfxWobble lets you bend your MIDI pitch without touching the pitchbend lever. Bends are triggered by incoming notes or aftertouch and you set a length of time for the bend to smoothly cycle to the specified depth (or height) and back again. The distance of the bend can be proportional to the velocity of the note being played, so the harder you play, the further the bend. A threshold control sets the starting velocity that must be reached before a bend starts. The bend cycle can be pre delayed. For an interesting effect try turning 'parallel bends' to 'yes', play a few notes and hear the multiple bend cycles push and pull that bend lever against each other. * ABOUT mfxSeries * mfxSeries is a set of compact but powerful plugins for CoreMIDI or AUv3 hosts. Covering a range of use cases from common everyday MIDI manipulation tasks to creatively ambitious effects. Each plugin in the mfxSeries can be controlled and automated from the host as all controls are exposed as AUv3 parameters. mfxSeries plugins are built using the MidiBus library - http://midib.us
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