Ruismaker Noir
OS :
Version :1.0.11
Size :2.14Mb
Updated :Jan 29,2022
Developer :Bram Bos
Ask AI
You can ask the AI some questions about the game
Here are three topics that gamers often discuss online: 1. What draws you to the Ruismaker Noir's dark and mysterious atmosphere? 2. How do you plan to utilize the app's unique sound design and ambient textures? 3. What kind of creative projects do you envision using Ruismaker Noir's generative audio tools for?
Q{{(index+1)}}{{item}}Ask AI
Pros and Cons from users' feedback
{{conclusionsAiError}}Retry request
Game Downloads
IOS
Game Survey
  • Have you ever cursed in the game?
      Submission Failed, try again
  • Would you recommend it to others around you?
      Submission Failed, try again
  • How often you play this game
      Submission Failed, try again
  • Can you accept a lot of advertising in the game?
      Submission Failed, try again
Description
A different kind of drumsynth. Ruismaker Noir presents a hybrid approach between synthesized drums and rhythmic bass sounds - coming together in the fully integrated step sequencer. Throw in a nasty, dirty personality and you get something really new for the iOS platform. Although Noir has a monophonic synthesis engine, the clever interplay with the sequencer and plethora of pitch/velocity modulation options can make it sound like many different sounds are playing, seamlessly blending into each other. - AUv3 (Audio Unit) plugin, with integrated sequencer - Basic standalone mode for tinkering or preset creation* - Universal; runs on any iDevice with iOS10 or higher - All parameters accessible via MIDI CC and AU Params - AU MIDI output from sequencer (requires iOS11+) - Fullscreen plugin GUI in all compatible hosts - Modest CPU and resource loads - Handcrafted in the Netherlands User manual available on ruismaker.com * note: the basic standalone mode does not offer connectivity. Use the AUv3 plugin mode for complex setups with multiple apps and synchronization requirements.
{{descriptionMoreText}}
Comments (0)
{{commentText.length}}/{{maxCommentText}}
{{commentError}}{{commentUserError}}
Failed to load data, try again
  • {{comment.commentUser.substring(0, 1)}}
    By {{comment.commentUser}}{{comment.commentDateString}}
    {{comment.comment}}